Castle Defense

Castle Defense






This game was the first "big" game I made in GIMM 110. This was a game where I took the code base given to me by my professor and I turned it into my own game. It was barely a game before hand, just some basic functionality and broken code. Through trial and error and dealing with some of the most crazy errors anyone had seen in AS3 so far, I managed to make a pretty decent game, with very few problems left over. This game is a tower defense type game, where the enemies spawn at timed intervals and youi have buttons to push to spawn your fighters. Can you protect your castle, or will it crumble and fall?